Tuesday, April 17, 2012

disable desync detected message?

Havene't posted in here in a while, but I've got a question. A large number of replays recently result in a desync detected message, generally occuring right after the first commander explodes. I see this in both replays from others and replays in which I was an actual participant in the game. The game played out just fine for me, it's just the replay got screwed up somehow. Yeah, I've got a few mods installed, maybe autogive has something to do with it. I don't know though.
Is there a mod or some command line in-game which I can type which will disable that annoying "desync detected" box from popping up? I know once that message appears, the game will get progressively inaccurate, but many times I've noticed I can keep watching for quite a long time and not see any difference in the results compared with the actual game. I just hate having to clear that box every few seconds.|||you can't its built in and yu should be only getting that message if your going via ip math up not gpgnet.
it probly better to go via gpgnet|||Desyncs can happen to any game, not just direct IP connections. Maybe GPGNet reduces the likelihood of a desync.|||does not warn you justs kicks you out :D|||As I said, this is not an issue I am having with in a game, it is during replays. These were replays which were generated via games through GPGNet. The actual game itself did not suffer a desync, just the replay of the game when I viewed it later. It is not stopping the replay, just pops up the "desync detected" window during the replay, and gets in the way of me viewing the action. So, as I said, any way to disable that dialog box from popping up, in a replay?|||are you watching the replay via teh live replay or via teh replay vault?|||Replays from games in which I myself was a participant, and which were automatically saved after the game as the "LastGame" replay. The actual game did not experience a desync, just the subsequent replay I tried to watch. Also, replays from the vault.
I'm just kinda curious if someone out there made a mod to diasable the "desync detected" dialog box. Yes, I know a desynced game will tend to drift from reality, but I still would like to watch it sometimes, especially if I have a memory of the match and can know at what point the replay and actual game drift irreconcilably from each other.|||never heard of replays desyncing|||you really never heard of replays desyncing ?
it's a known problem, see:
viewtopic.php?f=2&t=13047&start=0
viewtopic.php?f=2&t=48087
viewtopic.php?f=2&t=35122&start=0
it seems to happens when players exit the game
instead of leaving via "score" button.|||reddev32|||slinki

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